zbrush, materials, hulk

02/13/2013 3D

avatar, zbrush

Final rendering of my ZBrush training Avatar character.

02/08/2013 3D

Cinema 4D Matcaps

I converted some of my favorite MatCap materials from ZBrush to Cinema 4D. You can download them right here:

Cinema 4D MatCaps

01/20/2013 3D, Other

avatar_wip

I wouldn’t consider myself as an Avatar fan, but I like the characters. This is just for modeling training, some reference images used for the specific anatomy, face & expression free. Box modeling in Cinema 4D, work in progress.

01/11/2013 3D

CGI_Stuhl

12/14/2012 3D

Kopfnuss

clout = Kopfnuss (german) =  head-nut (literally). Made with C4D / ZBrush & Photoshop.

11/13/2012 3D

wip_kopf

11/12/2012 3D

bronco1

Playing around with ZBrush, watching tutorials, trying to learn – gotta admit it looks easier than it is.

10/26/2012 3D

ohr

A 3D ear, modelled in C4D.

10/01/2012 3D

hulk-wip-2

Work in progress.

09/29/2012 3D

hulk-wip

Here are some more recent (May 2012) work-in-progress screenshots of my Hulk model. At this stage it is modeled in Cinema 4d, after finishing up with the rough details I think I’ll take it to ZBrush or Sculptris for further refinement. I never really worked with both of them, so it would be a good exercise, same goes for the organic modeling in Cinema 4D, which I haven’t done for a long time either.

09/29/2012 3D

Screens_02-1

04/04/2012 3D, ZIIIRO

IMG_1557

Modeling on the iPad with forger app.

04/01/2012 3D

IMG_1520

04/01/2012 3D

11/17/2011 3D, Concepts, ZIIIRO

ziiiro_concepts

10/17/2011 3D, Concepts, ZIIIRO

pen1

10/16/2011 3D, Concepts

Spitzer

06/14/2011 3D

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